Next live batches: weekday 1st of every month · weekend first Saturday of the month · max 10 learners per batch
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Courses / Metaverse / Metaverse Intermediate Training
Metaverse · Level 03 · Corporate 3 Days

Metaverse Intermediate Training

Design monetisation, virtual economies and safety controls for a metaverse experience and integrate payments, identity and analytics. Learn Metaverse through a clear Foundation to Advanced path, with hands-on labs, live cohort options, certification support and full LMS access.

Last updated

Selected levelIntermediate
Live onlineMax 8-10 hrs
Corporate (day-wise)3 Days
Self-paced LMS1 year
NEXT COHORT · 1st of next month

Live & Interactive session

₹34,999

Instructor-led cohort, max 8 to 10 hours, with demos, labs, Q&A, assignments and practical review.

  • Live small-batch cohort from soon.
  • Interactive discussion and lab troubleshooting.
  • Recommended for teams that need guided implementation.
Starts immediately

1:1 Live training

₹99,999

The same agenda, taught one-to-one by the trainer. Start immediately, without waiting for the next batch. Max 8 to 10 hours, one-to-one.

00Days
00Hrs
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Max 10 learners per batch · weekend batch first Saturday of the month
Ask training advisor
Trusted learning ecosystem for engineering teams
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About The Course

About Metaverse Intermediate Training.

Understand where Metaverse fits in modern software delivery, what this level covers, and how the program builds practical confidence step by step.

Program overview

Metaverse is taught as a practical technical skill for modern engineering, operations and platform teams. The course explains where the tool fits, how it is used in real delivery environments, and how learners can apply it through guided practice.

This DevOpsSchool Metaverse program is built for working professionals who want usable skills instead of only conceptual exposure. The training emphasizes live examples, workflow clarity, operational controls and progressive skill depth from Foundation to Intermediate.

Visible agenda on this page: Foundation to Intermediate.
Corporate Training

Private Metaverse training for delivery teams, platform groups and engineering organizations.

DevOpsSchool provides corporate Metaverse training for teams that need faster adoption, workflow standardization, administrative control, integration guidance and governance-ready rollout. Private batches can be aligned to development practice, release workflow, access model, maturity level and internal tooling.

  • Private online or classroom delivery for engineering teams
  • Aligned to Metaverse usage maturity, admin depth and collaboration patterns
  • Useful for rollout, migration, governance and workflow consistency goals
  • Can be tailored for developers, administrators, DevOps teams and leadership stakeholders

Why teams use DevOpsSchool

DevOpsSchool combines live demonstration, practical workflow discussion, implementation-oriented examples, and strong post-session learning support. That makes the training more usable for real teams than generic slide-led courses.

Training Options

Instructor-led, self-paced and corporate delivery options.

Compare delivery format, duration, level access and batch style. Fees are shown only in the top decision panel and once again after the agenda.

DurationModeLevel accessBatch
8 to 10 Hrs. maxLive & InteractiveIntermediatePublic batch
8 to 10 Hrs. max1:1 Live trainingIntermediateStarts immediately
1 year LMS accessSelf-paced videoAll 4 levelsAnytime access
3 DaysCorporateMetaverse Intermediate TrainingPrivate team batch
Learning Outcomes

What learners should be able to do after Metaverse training.

The outcomes are written for practical delivery teams: developers, DevOps engineers, release engineers, administrators and technical leads.

Understand the metaverse landscape

Compare metaverse technologies, devices, platforms and standards and match them to real use cases.

Build immersive experiences

Create interactive, multi-user virtual experiences with today's 3D engines and publishing pipelines.

Run metaverse initiatives responsibly

Plan business models, virtual economies, security, privacy and governance for metaverse projects.

Course Fit

Why this skill, what you will achieve, and who should attend.

Use this section to decide whether the course matches your role, current experience and expected Metaverse responsibilities before reviewing the detailed agenda.

Why Metaverse matters

  • Metaverse helps teams standardize a critical part of their software delivery, infrastructure, automation or operations workflow.
  • It gives learners a repeatable way to move from basic usage to confident execution in team and enterprise environments.
  • For DevOps and platform teams, Metaverse becomes more valuable when connected with automation, governance, monitoring and delivery practices.
  • Teams using Metaverse effectively reduce ad-hoc execution and move toward consistent engineering standards.

Objectives

  • Understand Metaverse concepts, architecture, terminology and operational usage patterns.
  • Learn practical configuration, workflow design, access controls, team usage and quality practices.
  • Apply Metaverse in real delivery workflows using automation, integrations, traceability and governance patterns.
  • Build practical confidence to use Metaverse for individual, team and organizational use cases.

Pre-requisites

  • Basic computer literacy and familiarity with software development workflows.
  • Helpful but not mandatory: introductory DevOps, cloud, automation or software delivery awareness.
  • No deep programming background is required for the Foundation and Essential levels.

Who this course is for

  • Developers, administrators and engineers who need practical Metaverse usage skills.
  • DevOps engineers, release engineers, SREs and platform teams managing delivery standards.
  • Engineering leads and technical managers responsible for workflow quality, access controls and governance.
  • Corporate teams migrating to or standardizing on Metaverse.
Cohort Schedule

Small-batch live training starts every month.

Weekday batches start on the 1st and weekend batches on the first Saturday of every month. One-to-one (1:1) training can start immediately; corporate sessions are scheduled on demand.

Weekend live batch

Starts on the first Saturday of every month. Weekend sessions with demos, labs and Q&A; max 10 learners.

Weekday live batch

Starts on the 1st of every month. Weekday sessions for working professionals and distributed teams; max 10 learners.

Ask advisor
Agenda Inheritance

Agenda depth up to the selected level.

This page shows the learning flow from Foundation through Intermediate. Each level adds to the previous one, and the agenda stops at the current page level. Day counts are for corporate (day-wise) delivery; live online batches cover the same agenda in max 8 to 10 hours.

Foundation Level: Metaverse concepts, enabling technologies and platformsDay 1
  • Introduction to the metaverse: definition, evolution from virtual worlds and MMOs to spatial computing
  • Enabling technologies: VR, AR, MR and XR, 3D engines, spatial audio, 5G, edge computing, AI and blockchain
  • Devices: standalone headsets such as Meta Quest, Apple Vision Pro, smart glasses, PC VR and mobile AR
  • Metaverse platforms: Roblox, Fortnite Creative and UEFN, Horizon Worlds, Decentraland, The Sandbox and NVIDIA Omniverse
  • Potential applications: gaming, events, retail, education, healthcare, training and industrial digital twins
  • Avatars and identity: avatar systems, presence, embodiment and cross-platform identity
  • Interoperability standards: OpenXR, WebXR, glTF, OpenUSD and the Metaverse Standards Forum
  • Social and cultural aspects: new forms of community, social interaction and changing social norms
  • Tool setup: installing Unity Hub or Roblox Studio and Blender for 3D assets
  • First working scene: a navigable 3D room with lighting, objects and a simple interaction
Essential Level = Foundation + Building, scripting and designing virtual experiencesDay 2 · 2 days cumulative
  • Building in the metaverse: tools and technologies used to create virtual environments and objects
  • Unity for XR: XR Interaction Toolkit, OpenXR plug-in, grab, teleport and UI interactions
  • Unreal Engine 5 overview: Blueprints, Nanite, Lumen and the OpenXR plug-in for VR projects
  • Roblox Studio: Luau scripting, client and server scripts, parts, physics and publishing an experience
  • WebXR: three.js, A-Frame or Babylon.js scenes that run in the browser and on headsets
  • 3D asset pipeline: modelling in Blender, glTF export, textures, LOD and polygon budgets
  • Design principles: presence, comfort, locomotion options, scale and readable spatial UI
  • Engaging and interactive experiences: onboarding, feedback, spatial audio and accessibility options
  • Multiplayer basics: rooms, sessions, state synchronisation and Unity Netcode or Roblox replication
  • Performance basics: frame-rate targets, draw calls, occlusion and profiling on standalone headsets
  • Team workflow: Git LFS or Unity Version Control, asset naming and build pipelines
  • Publishing: building for Meta Quest, the web or a platform store and gathering playtest feedback
Intermediate Level = Essential + Business models, virtual economies, security and integrationsDay 3 · 3 days cumulative
  • Business models in the metaverse: e-commerce, advertising, branded experiences, events and virtual real estate
  • Analysis of successful business models: platform creator economies and brand activations
  • Monetising virtual experiences: challenges and opportunities, pricing items, passes and subscriptions
  • Virtual economies: virtual currencies, their role in the metaverse, types and how value is created
  • Cryptocurrencies and blockchain: wallets, tokens, NFTs and smart contracts for digital ownership
  • Blockchain consensus and mining: Proof of Work versus Proof of Stake, hardware, software, profitability and risk
  • Security risks in the metaverse: account takeover, scams, harassment and biometric or eye-tracking data
  • Securing virtual environments: authentication, server-authoritative logic, anti-cheat and protecting user data
  • Trust and safety: moderation tools, reporting, age-appropriate design and community guidelines
  • Legal and regulatory issues: privacy laws such as GDPR and India's DPDP Act, IP, consumer protection
  • Integrations: payment gateways, single sign-on, analytics events and CRM for virtual experiences
  • AI in virtual worlds: generative 3D assets, AI-driven characters and speech interfaces
Fees and Access

Choose live training or a full year of self-paced access.

If someone buys Foundation, Essential, Intermediate or Advanced as self-paced video, the price stays the same and access is granted to all four levels by default.

Live & Interactive session

₹34,999

Instructor-led cohort, max 8 to 10 hours, with demos, labs, Q&A, assignments and practical review.

  • Live small-batch cohort from soon.
  • Interactive discussion and lab troubleshooting.
  • Recommended for teams that need guided implementation.
Starts immediately

1:1 Live training

₹99,999

The same agenda, taught one-to-one by the trainer. Start immediately, without waiting for the next batch. Max 8 to 10 hours, one-to-one.

  • Start immediately: no waiting for the monthly batch.
  • One learner, one trainer: full attention on your questions.
  • Sessions planned around your working hours.
  • Your pace, with examples from your own projects and tools.
Training Method

Method of training and assessment.

The course emphasizes practical demonstration, hands-on labs and assignment-based validation instead of passive lecture-only learning.

SLMethod of training and assessmentWeightage
1Understanding the problem space5%
2Concept discussion10%
3Live demo and walkthrough25%
4Lab and hands-on exercises50%
5Assignments and evaluation10%
Hands-On Labs

Labs, exercises and real workflow practice.

Every level moves from explanation to hands-on practice, review and troubleshooting.

Your first virtual space

Install Unity or Roblox Studio and build a small navigable 3D room with imported assets and one interactive object.

Foundation

Interactive multi-user showroom

Build a small multi-user showroom with grab and teleport interactions, spatial audio and a published web or headset build.

Essential

Monetised and moderated experience

Add an in-experience store, virtual currency, analytics events and moderation and reporting controls to the showroom.

Intermediate
Connected Toolchain

Metaverse is taught as part of a working delivery ecosystem.

You learn where the tool sits in the wider engineering workflow, not in isolation.

Core foundations

Terminology, concepts, architecture and the operating model behind the tool.

Workflow traceability

Map practical work to tasks, approvals, documentation and delivery visibility.

Automation and integration

Use Metaverse with validation checks, automation hooks and delivery workflows.

Governance controls

Operate with permissions, approvals, policy checks and production-safe workflows.

Assessment Path

How your practical work is assessed.

Your certificate is backed by labs, assignments, capstone thinking and completion evidence.

Assignments

Level-specific assignments verify setup, configuration, workflow quality and operating discipline.

Hands-on validation

Learners are expected to complete practical usage, automation and troubleshooting exercises.

Completion record

Certificate issuance is tied to demonstrated participation, practical completion and course-level coverage.

Led by Rajesh Kumar and the DevOpsSchool practitioner network.

Training is grounded in practical DevOps, SRE, security, release and platform engineering experience with real enterprise delivery context.

Certificate

Earn a DevOpsSchool Metaverse certificate.

Completion includes a digital certificate with credential details, practical assignments and a learning record aligned to the selected Metaverse level.

Certificate verification

Certificate of Completion

Metaverse Intermediate Training

Unique credential ID, verifiable online

Learner Reviews

What learners say about training with Rajesh Kumar.

★★★★★

“Rajesh is very good trainer. Rajesh was able to resolve our queries and question effectively. We really liked the hands-on examples covered during this training program.”

Indrayani, India · rated 5.0 on DevOpsSchool testimonials
★★★★★

“Very well organized training, helped a lot to understand the AWS concept and detailed related to various tools. Very helpful”

Sumit Kulkarni, Software Engineer · rated 5.0 on DevOpsSchool testimonials
★★★★★

“The training was very useful and interactive. Rajesh helped develop the confidence of all.”

Abhinav Gupta, Pune · rated 5.0 on DevOpsSchool testimonials

Rated 4.6 on Google · All testimonials · Video reviews on YouTube
Quoted as published, from learners in Rajesh Kumar's live trainings across DevOpsSchool courses.

Used by developers, DevOps engineers, release leads and engineering managers.

Private batches are available for teams that want the same agenda aligned to their own tools and workflows.

Comparison

Why this Metaverse path is different.

The value is not only one course. The subscription unlocks the full learning ecosystem for one year.

FeatureDevOpsSchool Metaverse TrainingTypical short course
LevelsFoundation, Essential, Intermediate, AdvancedSingle generic syllabus
Self-paced accessAll four levels plus 20+ courses and 50+ toolsUsually one course only
Live trainingDemos, labs, Q&A and assignment reviewOften lecture-heavy
CertificateDevOpsSchool completion certificateVaries by provider
FAQ

Questions learners ask before joining.

Does Foundation cost less than Advanced?

No. Self-paced pricing is intentionally the same because access includes all four levels by default.

What is included in the yearly subscription?

One year of complete LMS access, all four levels for the selected course, plus 20+ additional courses and 50+ tools access.

Can corporate teams request customization?

Yes. The live format can be aligned to team tools, governance requirements, workflows and internal delivery standards.

What is the recommended sequence?

Foundation → Essential → Intermediate → Advanced. The agenda is designed so each level builds on the previous one.

Need Assistance

Talk to DevOpsSchool before choosing the batch.

Use this support section for batch questions, corporate planning, LMS access clarifications, or guidance on which Metaverse level fits your team.

Related Blogs

Extend the course with articles, explainers and workflow guidance.

Continue learning with supporting articles that connect Metaverse practices to DevOps, automation, governance and delivery workflows.

Start Metaverse Intermediate training.

Next weekday batch starts on the 1st; weekend batch on the first Saturday. Batches are capped at 10 learners. Send your details and DevOpsSchool will share the syllabus and batch options.

We reply within 1 hour. Your details are sent securely, not in the page address. By submitting, you agree to be contacted by DevOpsSchool by email, phone or WhatsApp about this course.
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